The first four characters
Biosfear started out as a setting. The next question was how to present that setting - preferably without having to write an 800-page encyclopedia of the Biosfear world.
Characters and action illuminate setting. But for something of this scope one character, or even a team of them, wasn’t going to cut it. We would need several characters in different situations all over the world. We’d started out thinking we were going to do one 16-page introductory story. But that evolved into four separate 4-page shorts, each introducing a different character doing their own thing in their own corner of the planet.
So who were they? To get the most bang for our buck, those four characters had to span a wide range of possibilities. But we also needed to tie them together and make it clear that they’re all part of the same world. We decided to start each story with a view of the earth in space. Then we’d zoom into a different part of the globe until, by the end of the first page, we’d find our character and we’d be off on his or her story.
That gave us some thematic unity, although at the cost of one of each character’s four pages. We decided we wanted to sell that page a little more dearly. Biosfear is the near future. All of our characters would be alive right now. They would have watched our world turn into theirs. Over the zoom in, we decided to let the character narration give us their reaction to that. So in each of our stories, we’d see a different character, with a different way of looking at the world, having a different adventure in a different part of the planet. With all that in mind, we came up with four people who would let us cover the huge world we’d come up with.
- Dr. Darryl Chesney - Darryl is a civilian, the normal guy with a daughter to raise, who’s caught up in a situation beyond his control. He’s an American virologist and epidemiologist who took his family to Africa to do volunteer work. He was caught up in an outbreak of anarchy and violence that killed his wife. He and his daughter were rescued, and found themselves living inside a huge steel and glass dome in the Queen Charlotte islands. It’s a strangely martial place, uniforms, required combat training, and Darryl’s not sure who these people are or what they’re up to. But in a world that’s falling apart, it’s a safe place for his daughter, and right now that’s all that matters.
- Mine Fujiwara - Mine is a Japanese ethnobotanist amped up with cutting edge biotechnology and cybernetics. She’s a combat machine with a direct mental link to the Internet, and a fleet of UAV drones that extend her reach and senses. She explores the remaining areas of the Amazon rain forest, seeking new plant species, the source of undocumented natural medicines and psychoactive drugs. Mine races to find them before the Amazon ceases to exist - and before they’re found by Big Pharma, which doesn’t distribute the things it finds to biodiversity banks aroudn the world the way she does. Mine takes the long view of what’s happening to the world. Species evolve, thrive and go extinct. Civilizations rise and fall and are replaced. To her, all this is just one more natural cycle, winding down…
- Ehud Halevi - A former Israeli staff officer and intelligence agent, Ehud has spent his life doing whatever it takes to protect the Israeli state. He’s one of the unseen movers and shakers working behind the scenes to get things done. To him, this new world looks pretty much like what he’s used to - islands of stability trying to hold back the tides of destruction. Ehud has been recruited into the secretive organization that runs the biospheres around the world. He’s sort of the unofficial Defense Minister, using a lifetime of high-level contacts with soldiers, spies and diplomats from governments around the world to gather military resources and protect the biospheres from harm.
- Dallas MacKintosh - The handsome fellow you’ll meet below. Dallas is a war chieftain in the scottish Clan MacKintosh. As central governments lose control, power is devolving to the local level, and in Scotland that means a resurgence of old clan ties and enmities. The clans would fight anyway, over centuries-old things only they understand. But now they’ve got something to fight over - the oil platforms of the North Sea. With elements of the British government backing his play, Dallas has turned his ability to keep the oil flowing into real power - power he needs to fight off rival clans. Dallas is the one character who actually likes this new world. After centuries of being run by a hereditary investor class, the world belongs to the warriors once again. And Dallas is just fine with that.
So those four characters gave us quite a palette to work with. They’re not the only characters we’ll be visiting, and they’re not as disconnected as they may seem. But that’s part of the story we’re going to be telling.



